Technical Artist Pipeline TD

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Created using my Glyphs plugin

Created using my Glyphs plugin

Using a procedurally generated glyph pattern to create shapes and velocity in a pop sim. I used point generate with a noise attribute to add some positional blurring. Rendered with Karma.

Using a procedurally generated glyph pattern to create shapes and velocity in a pop sim. I used point generate with a noise attribute to add some positional blurring. Rendered with Karma.

walkloop4x.mov

Character created and rigged from scratch with KineFX.

Breakdown

https://www.youtube.com/watch?v=bC-ci0xWLic